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Screenshot Weekly – Side Effects May Include Crayfish and Balloons… and Death

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Welcome back to Screenshot Weekly! Every Tuesday, IGM brings you exclusive looks at upcoming games in various stages of development. The featured image introducing each game will always be original, and made especially for IGM, so you’ll see them for the first time right here (make sure to click the pics to see them in their full screen glory)! Without further ado, let’s take a look at this week’s screenshots:

Bermuda Balloon Splash

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If you thought a game about popping water balloons didn’t need much of a backstory, well, prepare to reevaluate some of your life’s most inconsequential decisions. WormOentertainment’s Bermuda Balloon Splash tells the curious tale of Felix, the lead singer in a rock band known as “Reckless.” The aptly-named band reflects Felix’s care free lifestyle, which comes through while he’s singing (probably more like shouting) his way through a sold out concert. Things are normal enough, until suddenly the ear-piercing sound of static pulses through the arena, as the world’s electronic devices go haywire and screens light up to display a strange alien creature. The alien issues a global challenge: All those who come to the Bermuda Triangle and play a game called Balloon Splash can find bliss upon victory. While scientists and world leaders caution against accepting such a challenge, Felix goes for it, and is soon faced with completing a series of different puzzle types in order to win. You can see the game in action here, and follow along on Twitter and Facebook.

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Cliff Crayfish

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I’m not saying I’ve ever stayed up to watch late-night HBO or Cinemax programming, I’m just saying that the music in this trailer for Cliff Crayfish sounds vaguely reminiscent of what one might hear on said late-night programming. (I actually don’t have movie channels with my TV package. #firstworldproblems) Anyhow, Crayfish is a platformer featuring 54 levels and three distinct worlds, including Sunshine Outback, Dusky Dusty Desert, and Funky Monkey Jungle. In order to make their way through each stage, players will be able to utilize special items like the rocket belt (which I’m pretty sure helps you jump farther, but man do I really want a belt buckle that doubles as a rocket launcher now), ropes, cannons, and more. Cliff Crayfish also features 36 unique music tracks, and a mini-game called The Crate Cannon Bubble Shooter, and an additional 9 bonus levels for dedicated fans who collect every coin in the game. Additional information can be found on the game’s website, or you can follow along on Twitter and Facebook.

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SiDefect

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There isn’t an awful lot of information about SiDefect, but solo developer Anthony Risker Jr. plans to make his debut project under the studio Chillback Digital an FPS horde-style game. The basic objective is to survive against waves of zombies, and inevitably purge the space station of the experimental drug that went awry and caused the station’s populace to become infected. In theory, the drug was designed to modify human behavior. In that sense, mission accomplished, as I don’t think most of the people on board were hungry for the taste of flesh prior to being exposed. If dealing with unrelenting zombies wasn’t enough of a challenge, the station’s security bots were also activated in the chaos, so players will have to deal with those as well. (Why is it that security bots are never actually helpful? They seem to exist solely to go haywire and attack the one person trying to fix things.) Though designed as an FPS, the game can be played in third-person as well, and uses the Unity engine. SiDefect is targeting a release on PC and PS Vita.

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That’s it for this week’s Screenshot Weekly. Be sure to come back next week to see more exclusive looks of the latest indie games in development! Let us know in the comments section what upcoming indie games you’d like to see featured in a future installment. As for any indie developers who would like to see their screenshots featured in an upcoming segment, feel free to send an email to IGM at editors@indiegamemag.com with the Subject Line: “Screenshot Weekly”. Or, if you’d like to be part of our Magazine’s Screenshot Monthly segment, include that in the email as well!



Vinny Parisi graduated from the Ramapo College of New Jersey with a degree in Journalism. No stranger to the industry, Vinny first picked up an NES controller at the tender age of two-years-old and hasn't stopped gaming since. RPG and Action-adventure are his genres of choice, but there isn't much he hasn't played. His thoughts and shenanigans are displayed for all the world to see @Vincent_Parisi