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Screenshot Weekly – On the (V)Next Flite 2 Heaven

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Welcome back to Screenshot Weekly! Every Tuesday, IGM brings you exclusive looks at upcoming games in various stages of development. The featured image introducing each game will always be original, and made especially for IGM, so you’ll see them for the first time right here! Without further ado, let’s take a look at this week’s screenshots:

Flite

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Sometimes, you just need something to pass the time without getting overstimulated. The devs at RisingHigh feel the same way, and that’s why they created Flite. “The game is placed squarely for the casual pick up mobile gamers who can enjoy simple one touch gameplay controls, which tests patience and slight of touch.” Those simple controls consist of tapping to move upwards, letting gravity naturally control the descent, while fast-tapping increases speed. To keep things interesting, each play session is randomized. Beyond that, “the game mechanic ensures moments of relative ease sprinkled with a dash of nail scraping impossibility, although [it’s] definitely doable, at the same time.” RisingHigh Apps is made up of a seasoned team based in Surrey, UK. Their previous games have reached over 5 million downloads on iOS. The team has “a passion for quality seated firmly in their core philosophy.” If you’d like to know more about Flite, you can soar on over to the team’s website, or visit the official Twitter and Facebook pages.
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Take 2 Heaven

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It’s always tough playing up the religious aspect of a game, unless the world the story takes place in creates its own religion specific to the universe. The folks at Nightsilver are developing a project centered around angels and Heaven, but are using such a cutesy art style that it’s hard to worry about anything else. After the Creator is saddened by the sheer amount of damned souls that are going to Hell post-apocalypse and falls into grief, one angel decides to create a group of mini-angels to collect the good souls. “As a ‘Hero’ from one of the mini angels, you’ll choose your path, explore the Earth, slay monsters either good or bad, and bring them to heaven to make the Creator happy,” so describes the Kickstarter page. Features-wise, players can collect the loot, craft equipment and customize their mini-angel. There’s also a PVP mode, but “beware, in PvP Mode you can go face to face with other players from the opposite race, Demon!” For further updates and information. Take 2 Heaven can also be found on Facebook.

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V.Next

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V.Next had me at “Cyberpunk sci-fi adventure.” But if you need more to go on, V.Next is a “2D game combining adventure, stealth, and puzzles, released in multiple chapters, with a story that advances every week.” Players take on the role of “Vivienne Denue, a recently imprisoned computer hacker set free on the streets of a darkly futuristic Seattle.” She decides to “take revenge on corrupt corporations and fight for the underclass by manipulating circuitry, coding up new infiltration software, hacking servers, and sneaking past surveillance systems.” Colluding with Artificial Intelligence and tearing through the city on a tricked out Cafe Racer are how players will spend their nights.
The game will feature nearly 20 episodes, and is inspired by the written works of William Gibson, Neal Stephenson, and Bruce Sterling, with visual references to films like Blade Runner, The Girl With The Dragon Tattoo, and The Matrix. If interested, you can check V.Next out on Facebook, Twitter, the official website, and even IMDB as well.
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That’s it for this installment of Screenshot Weekly. Be sure to come back next week to see more exclusive looks of the latest indie games in development! Let us know in the comments section what upcoming indie games you’d like to see featured in a future segment. As for any indie developers who would like to see their screenshots featured right here, feel free to send an email to IGM at editors@indiegamemag.com with the Subject Line: “Screenshot Weekly.” Or, if you’d like to be part of our Magazine’s Screenshot Monthly segment, include that in the email as well!



Vinny Parisi graduated from the Ramapo College of New Jersey with a degree in Journalism. No stranger to the industry, Vinny first picked up an NES controller at the tender age of two-years-old and hasn't stopped gaming since. RPG and Action-adventure are his genres of choice, but there isn't much he hasn't played. His thoughts and shenanigans are displayed for all the world to see @Vincent_Parisi