The adage about cities being alive has never been truer than in AlPixel Games’s open-world narrative adventure game, A Place for the Unwilling. Players are put into the shoes of a trader who’s just another inhabitant of the busy city. The city itself is alive, citizens move about its streets going about their lives trying to make ends meet. However, there is something off and it is up to the player to discover the mysteries of the city.
Players will manage their schedule to be successful as each day will last a fixed amount of time. Living in a big city isn’t cheap, and players will have to work to earn money. Being a trader means that players can spend the majority of their time visiting clients and making deals, instead of being one of the poor souls stuck to toil away in the factories. The more players engage in the world the more they’ll begin to see that things aren’t as they seem. The game is aimed to fully immerse the player into the world, meaning there won’t be a quest log or mini-map. Players will have to ask for directions or try to read a simple map.
A Place for the Unwilling is currently in development and is on Kickstarter and is up for voting on Steam Greenlight. To learn more about the game and the developer AlPixel Games visit their website, and follow them on Twitter.