Enter the Poetic World of Cylne.

Please note: The video above, and game itself, contain flashing and bright lights which may not be suitable for people with photosensitive epilepsy.

 

Explore the poetic landscapes, abstract architecture, and imaginative world of Cylnea first person surreal exploration puzzle game modeled as a collection of visual poems. You’ll glide, walk, and float through 5 chapters, with each chapter exploring a different theme that will be symbolically represented through the fanciful and wanderlust design. At the end of every chapter, you will be faced with a choice that echoes your experience as you unravel the mystery that is Cylne.

 

The world is filled with puzzles that you’ll have to solve using visual and environmental cues. With it’s emphasis on surrealism, Cylne seemingly echoes the style and mood of games like Myst, and the more recent Kairo. Narrative does not seem to be a priority in Cylne. Instead, the game seems to be more like an art piece that you can explore. The game was developed by a solo developer who goes by the name of Cylne as well, taking responsibility for everything from the music and sound effects, to the graphics and programming.

 

In the midst of a rising surplus of non combat, exploration games, Cylne shows promise to deliver an emotional experience about self revelation. The game is clearly trying to do something different, and for that reason, it deserves some attention. You can help get Cylne on Steam by voting for it via Steam Greenlight here.

 

There is no official release date for the game yet, but a demo of the first chapter is available for PC (which can be downloaded here).

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