Conan Meets Mario and Zelda in Savage: The Shard of Gosen

Those susceptible to the wily charms of the nostalgia bug without any spare cash to burn, take note: It might be best if you hid your wallet for the duration of this article.  2D action platformer Savage: The Shard of Gosen will soon enter the last week of its Kickstarter campaign, with the intended $6,000 finish line close in sight. “I’m in the final 3rd of my Kickstarter,” said Matt Fitzgerald, the game’s solo developer, “and I’ve also reached a third of my funding, so it looks like the campaign is in step to hit full funding – but anything can happen. I’m definitely starting to bite at my nails, haha!”

Taking heavy inspiration from Robert E. Howard’s Conan books – and NES-era classics such as Super Mario Bros. 2, Zelda 2, and the Castlevania series – Savage thrusts players into a brutal world of barbarians and mercenaries with two goals in mind: Survival, and Revenge. When asked about how Savage stands out amongst the Kickstarter crowd, Fitzgerald stated that, “with this game, I’m trying to create something I’ve always wanted to play, but [I’ve] never found anything that quite scratches that itch I’m trying to provide. If you are of a like mind, then yeah, this game is definitely worth backing.”

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Commenting on the campaign’s eventual outcome, Fitzgerald is already grateful for the journey thus far. “Regardless of whether the Kickstarter succeeds or fails, I’ve met some real quality people I otherwise wouldn’t have, so that right there has made this whole experience totally worth the 16+ hour days.” Savage: The Shard of Gosen  is targeting a release on Windows PC later this year. (The game is currently looking for votes on Steam Greenlight as well.) A multiplatform release across Android, Ouya, and Mac OSX are currently only on the table as stretch goals. More information and project updates can be found here.



The Editor-in-Chief for IGM, Vinny Parisi graduated from the Ramapo College of New Jersey with a degree in Journalism. No stranger to the industry, Vinny first picked up an NES controller at the tender age of two-years-old and hasn't stopped gaming since. RPG and Action-adventure are his genres of choice, but there isn't much he hasn't played. His thoughts and shenanigans are displayed for all the world to see @Vincent_Parisi