There Was A Caveman: Old School Platforming with a Prehistoric Twist
here Was A Caveman is a retro style 2D platformer that takes place in a world overrun by dinosaurs. Players are put in charge of the last remaining caveman, who must venture beyond his cave to save the fate of humanity, and not get devoured by ferocious beasts in the process.
Inspired by games like Castlevania, Shovel Knight, and Super Ghouls ‘n’ Ghosts, There Was A Caveman promises beautiful retro graphics and much, much more:
- Strong core game mechanics in the form of platforming, dashing, variable jumping and friction
- A club which doubles as a weapon and a propellor
- Challenging areas to explore through, such as caves and forests
- T-Rexes, Pterodactyls, and Diplodocuses to battle
- Rocks, Bones, and Javelins to collect
- The ability to swim and access secret underwater areas
The game, which has been created using Game Maker Studio, has been in development for almost two months and is currently in the initial stages of its indiegogo campaign. Developer Nauris Amatnieks is seeking €2,000 ($2,492 USD) in funding and also hopes to get the game Greenlit on Steam. At present, we can expect a total of 8-10 levels, each with their own unique boss. Should the funding period be successful, players can look forward to There Was A Caveman on PC and Linux.
For those who are curious to get their paws on There Was A Caveman today, you can try the demo version right here. To keep up to date with latest game developments, make sure to follow the game on Twitter, and visit the official development blog. What do you think about There Was A Caveman? Do we need more games that take us back to the prehistoric ages? Why or why not? Let us know in the comments!