The Adaptive Horror ‘Sound Of Silence’ Now In Development
A few months back we told you about a very intriguing game concept called Sound of Silence, a psychological horror experience that adapts to how you play. At that time its creator Michael Chiniquy was on the l lookout for a team to help put the idea together into a fully fledged title. Well in the words of Professor Farnsworth, good news everyone!
Michael Chiniquy has since opened up his own studio, Pathfinder Games and Sound of Silence is now in development. So far the team has been hard at work on level design, concept artwork (which you can see more of in the gallery below), 3D modelling and story building, all based upon Michael Chiniquy‘s original idea as shown in this original concept video:
You’ll start the game by waking up on the side of the road, unsure of where you are or why you ended up there. As you search around for answers the game itself will analyse your reactions to certain events and build the game around what it believes your greatest fears are.
“Instead of treating horror veterans like newcomers to the genre,” explains Chiniquy, “we’ll be giving you the nightmare-esque experience you’ve always wanted. By including a game mechanic that will analyze your fears through dozens of different variables, our team are looking to create a game less reliant on jump scares and set pieces, and more defined by atmosphere and the unknown.”
Pathfinder are aiming to have a full demo of the game released by this time next year (that’s October 2013 for those of you playing at home), along with a Kickstarter funding initiative when the time is right. We’ll have more on Sound of Silence and Pathfinders development experiences as that time draws closer, but while you wait why not check out the official Facebook page for any updates from the team themselves.