Odd World: ‘Exodus’ Gameplay Screenshots Emerge
The focus of Exodus is its “strange and fascinating world” as opposed to its modest 2D platforming roots; probably for the best considering how many games fit into that genre. The gameplay does have at least one unique aspect though, in that the alien creature you play as called Zoulux, can evolve on the fly to surpass any environmental challenges.
Further details to entice us to the gameplay are lacking but we do have some new gameplay screenshots, courtesy of GameSideStory. The game’s art style was summed up by our staff as looking “vectorised” and if “A Valley Without Wind had a baby with Dustforce” – you can kind of see that in there. What seems more appropriate when discussing Exodus is its similarities, at least in the tone of the game, to the Oddworld games, particularly the ones feature Abe.
It’s the sense the familiar inside the alien that invites us to make that comparison, though the visuals make it seem much less hostile and certainly more vibrant than the smog-filled factories and surrounding areas of Abe’s Oddysee and the sequel, aptly titled Exodus too. Another tie with Abe’s adventures is that you’ll be finding relics from Zoulux’s past, as dictated by the game’s narrative.
The title Exodus actually refers to a mythical being which adopted the name. Underneath it were a city full of people who founded great advancements in technology, but all of it was unfortunately lost to the Cataclysm. It will be this forgotten past that you’ll be digging up in your sidescrolling adventure.
You can view the screenshots below and anticipate the release of a playable alpha version on June 15th.
Look out for more information on Exodus over on the official teaser site.