Explore Meditation Through Games with SoundSelf
Conceptual games often have loftier goals than simply that of entertainment, and SoundSelf is no exception. A project by Robin Arnott (sound creator for Antichamber, and developer of the isolation terror-fest Deep Sea), SoundSelf is a project geared toward relaxation and exploration of the mind through music and sound.
(As someone who suffers from seizures, I should warn that there are sequences in some of the press videos which may exacerbate migraines or seizure disorders. Please use precaution when previewing this game, whether here or on another site.)
SoundSelf, slated for release this year, is described as an LSD-inspired experience that encompasses Burning Man (the music festival) in a computer simulator. The player (or players – all can use the same microphone) can sing, chant, or do whatever noise-making relaxes them, and SoundSelf will repeat complimentary tones back while creating a visual representation of the sounds on-screen. The result is a feedback loop designed to help the player become refreshed and relaxed.
After a very successful Kickstarter campaign in 2013, which included prototype downloads, SoundSelf has been Greenlit on Steam, and is available for pre-order via Humble for $15, and is playable on both PC and Mac. (If you’re excited and would like to try the alpha now, you can do so for $30 at that order link.) SoundSelf is also designed for use with the Oculus Rift, bringing an even more immersive experience to the player.
For more information, please contact the developer on Twitter, follow the game’s progress on Facebook, and keep your eye on IGM for an upcoming interview with Robin Arnott soon!