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Stardust Vanguards Review – It Was Fun While it Lasted

Stardust Vanguards Review – It Was Fun While it LastedJoel Couture on January 31, 2015 at 2:00 pm Couch multiplayer is back, baby. With games like Speedrunners, #IDARB, and Crawl, the golden days of killing your friends in your house without ...

Brothers – A Tale of Two Sons Ventures to New Generation Platforms This Summer

Since the Autumn of 2013, gamers have enjoyed the saga of Brothers: A Tale of Two Sons. The epic adventure was directed by Swedish visionary Josef Fares, developed by Starbreeze Studios, and published by 505 Games. The eponymous siblings undertake a ...

Chains Review

Indie Game Reviews, Previews, News & Downloads

Indie Intermission – “Chaotic” A Colourful Explosion Of Creativity

Today I bring you a rather interesting game that seems to take elements from bullet hells and combine them with the Super Hexagon idea. Chaotic is the latest game from Amidos who has been featured here a few time before.   In Chaotic you ...

Indie Intermission – “Chaotic” A Colourful Explosion Of Creativity

Today I bring you a rather interesting game that seems to take elements from bullet hells and combine them with the Super Hexagon idea. Chaotic is the latest game from Amidos who has been featured here a few time before.   In Chaotic you ...

IGM at EGX 2015: Iron Fish Preview

Just when I thought I wasn’t going to be able to go to EGX, I found myself in a three-hour queue to play Star Wars: Battlefront. Despite being worth every second – and it really was – I left myself little time for all of the indie titles on display. ...

‘Dominions 4: Thrones of Ascension’ Single-Player Review: Gods At War

The first ever boxed game I remember owning when I was young was Indiana Jones and the Temple of Doom for the Atari ST. It came with an instruction manual and, as a kid, this was a big deal as it somehow made me more relatable to Indy himself. I ...

Fling Yourself at Gravity in Sling Ship

Sling Ship is a procedurally-generated sci-fi game from Shane Huston. The game’s creation was born out of a challenge the developer gave himself: to create a sling-shot/golf mechanic that was similar to that of Desert Golfing or Angry Birds. After a ...

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