Interviews

IGM Interviews – Robert Smith & Chase Bethea (Fenrir Studios)

Forgive me, but I can’t not open with this terrible line: There’s a Dark Storm brewing, and the team at Fenrir Studios plan on bringing it to a PC and Mac near you. Belonging to the stealth-action shooter genre, Dark Storm is an episodic adventure ...

‘RIOT’ Developer Interview – A Crowd Funded, Crowd Controller

RIOT is a “riot simulator” for PC, Mac, Linux, iOS, Android, and the OUYA. The development team is headed by Leonard Menchiari, previously a cinematographer at Valve (see: Half-Life – Singularity Collapse), who is acting as the game’s director. Game ...

IGM Interviews: Daniel Dez (OBEY)

A bunch of bunnies vying for control over a mechanized, imposing turret, which in turn lets them impose their will over their brethren — if there’s even been a playground for complex, underlying psychological manipulation, we haven’t seen it. Daniel ...

Interview – Chatting with Crytivo Games about The Universim

Touted as a “next generation Planet Management God-Game” on its Kickstarter page, the developers at Crytivo Games are quite confident they’re developing an experience unlike any other with The Universim. Players first experience the game during the ...

IGM Interviews – Fictiorama Studios (Dead Synchronicity: Tomorrow Comes Today)

Point-and-click adventure games are of a genre that fell vacant in the mainstream scene on the cusp of the new millennium, but seems to be having a second wind of popularity in recent years. Amongst a few independent developers leading the genre’s ...

IGM Interviews – Grant Roberts and Dima Veryovka (Never Alone)

As we’ve previously reported on IGM, Never Alone is an upcoming atmospheric puzzle platforming game that aims to bring Alaskan culture and stories to life. It stars a young Inupiat girl named Nuna, who must overcome the harsh and relentless Alaskan ...

Surviving the Zombie Apocalypse in Metal Dead, an Interview with Walk Thru Walls

Walk Thru Walls is an Australian development studio that is comprised of two men, Liam O’Sullivan and Robert Wriedt, who are set to release their first game shortly, Metal Dead. I recently had the opportunity to interview Liam about Walk Thru Walls, ...

An Interview With Sky Horse Interactive’s Dave Stafford

Sky Horse Interactive, the indie studio behind Vanished:The Island is composed of four partners, Dave Stafford, Jeremy Moff, Joe Plotts and Darren Ekman. We had the chance to talk with Dave Stafford about what’s next for Vanished’s Aunt Emma, why he ...

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