‘Routine’ Promises Space-Borne Scares In This New Gamescom Trailer

Now here’s a paradox – an overwhelmingly atmospheric game set on the moon? Likelier than you think. We’ve covered Routine (from the fittingly named Lunar Software) a couple of times before, but now it’s really shaping up to be something special. A semi-roguelike-esque first person horror/exploration game. You’ve got one life, an uncertain environment around you, and a mission to discover why a moon-base has gone silent. Here’s some appropriately intense new footage:

 

And let this be a lesson to you: Gunfights in space are a very bad idea, even worse than gunfights on Earth. I’m digging what I’m seeing so far – what looks to be a rather more serious ‘hard’ sci-fi setting. No outlandish monsters, although some rather imposing robots and guys with guns. The game promises to be a more tactile experience than most, with Deadzone aiming (think along the lines of Red Orchestra or Arma) and little to no HUD. No health points, either. Injury is going to be handled more realistically here, too. Oh, and as mentioned, you’ve got one life. Death resets everything, and things might play out very differently next time round.

There’s no fixed release date yet for Routine, although the developers have ballparked it for 2013. Keep an eye on IGM for more big reveals as they happen, as well as the official site for the game.

A geek for all seasons. A veteran of early DOS-era gaming, with encyclopaedic knowledge of things geeky on all platforms. The more obscure and bizarre, the better. If you've got indie news you want to break in a big way, send it this way!

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