I hope by now everyone is fully aware of the fantastic FPS Natural Selection 2 (NS2). Released last year by Unknown Worlds NS2 was the long awaited sequel to the original mod and one of the best asymmetrical FPS of all time.
Unknown Worlds have been working tirelessly over the past year to develop NS2 continually post release along with fostering an e-sport community, and considering it is an online only shooter this is vital. Amongst all of the new maps and updates that have come out over the past few months we now see the actual Decoda integrated development environment (IDE) being released to the public. Decoda was the IDE used to create NS2 with, no doubt many developers have eagerly anticipated this day.
Unknown Worlds co-founder Max McGurie stated the studio was now in a position to give something back to the community and felt Decoda would be a great open source asset for all. Unknown Worlds hope the community will now look to play around with NS2 and their own games using this powerful development platform to create something awesome.
This is great news for developers and modders looking to tinker with some of the tools in the IDE or to start developing their own projects using this powerful system. This should also encourage user mods for NS2 and in time maybe a whole new genre defining game itself.
It’s really great to see Unknown Worlds opening their IDE to all, who knows what next. You can always find out more about Decoda on the official Unknown Worlds site.