Temporus: Time-travel, missiles, and a whole lot of jellyfish

If you’re a fan of shows like Babylon and Battlestar Galactica but want more focus on the space side of things and less on the dramatic love triangles, then Firebelly Studios’ Temporus just might be the game you’re looking for.

While on the planet Temporusyou take on the persona of an anonymous, pseudonymous ore miner who is busy slaving away with work, until one fateful day when the emergency lights begin to flash-the entire planet is being ambushed. Although you and your crewmates scatter, upon your return to Temporus, everything you’ve come to know and love has been utterly obliterated, and the only way to find out how is to set off on a mission to get some cold, hard answers.

Temporus’ gameplay style is that of a classic time-travel 2D side-scroller, with parts that are somewhat reminiscent of xLand Games’ Electro Man. Eric Umenhofer, the lead developer of Firebelly Studios mentions that Temporus in fact drew inspiration from games such as MegaMan, R-Type, Gradius, Cave Story and Bionic Commando. The game itself is broken up into a slew of different levels, where you can collect ancient artifacts, witness flashbacks of past battles, and use history in your favor when you take on some primitive tech tools that just might save the universe from certain doom.

At the time of this publication, Temporus has managed to attract $2,454 of it’s target Kickstarter goal, but is still yet to get the Greenlight on Steam.

Temporus is planned for release on PC, Mac, Linux, and if we’re lucky-PlayStation 4, XBox One, and PS Vita.

A keen retrogamer who grew up playing classics like Prince of Persia, Aladdin, and Diddy Kong Racing, Katrina believes that digital games are not just fun, but a great way to learn. These days she enjoys studying Japanese language acquisition, and designing her own games.