In the summer of 2014, Tarsier Studios received funding to develop Hunger, a suspenseful, thrilling exploration game that puts players in a Burton-esque world with potential peril around every corner. Six, a young lady stuck in the world of The Maw, has to find a way out.
It’s a simple concept at the core, but the artistry supporting this straightforward concept is much more than that. Players will run, jump, and crawl their way through a twisted dollhouse-like game world that could be harboring more than is shown on the surface. As the game is still in development, Tarsier just recently released a teaser trailer that shows Six in action. In it, she hops her way across a nightmare realm of hostile creatures, a lurking sense of loneliness clasped to her coat sleeve all the way. Not a whole lot has been revealed about the project aside from the main concept, and apart from the trailer giving a good look at the progress that has been made, Tarsier also made an appearance at GDC this month. There’s also an interview with Gamereactor on the project.