Tag Archives: interview
It’s always impressive to see an indie team tackle a project that is simply massive in scope. And when it comes to game genres, they don’t make ‘em much bigger in scope than the MMO...
Hover: Revolt of Gamers is one of this year’s smash successes on Kickstarter. The “open world futuristic freerun / parkour game inspired by great games like Jet Set Radio and Mirror’s Edge” managed to haul..
Forgive me, but I can’t not open with this terrible line: There’s a Dark Storm brewing, and the team at Fenrir Studios plan on bringing it to a PC and Mac near you. Belonging to..
When I was growing up in the 90’s, we had some pretty killer “edutainment” games on PC. There was Fatty Bear, Pajama Sam, Putt Putt, and the totally awesome Treasure Mathstorm/Galaxy games. But if you..
Welcome back to IGM Interviews. This week we’re chatting with the founder of 4Gency, Charles Cox. But whoa there cowboy, before getting any further into this interview, allow me to point out that this is..
When it comes to “runners”, most think of the endless runner genre and the multitude of games that clutter the App Store and Play Store. With that in mind, it can be easy to overlook..
(Continued from Page 1) IGM: I noticed you guys added an art book and strategy guide to some pledge tiers. Doesn’t a strategy guide sort of defeat the purpose of a god-game? Forge your own..