Tag: , , , ,

Dev Links: Sum of its Parts

Today’s Developer Links include articles on documentation, external content inclusion, and the bogeyman of the indie community. The Bogeymen of the Indie...

Dev Links: Writer’s Block

Today’s Developer Links include articles on polishing what you have, mixing music, and sensationalist headlines regarding RAM. Video: three indies exploring...

Dev Links: Series of Tubes

Today’s Developer Links include pieces on how games teach us to escape failure and what you should expect when running a Greenlight campaign. Steam Greenlight:...

Dev Links: Mutually Beneficial

Mastering social media, an app for indie games PR and more in today’s Developer Links. Platform holders and indies: Handy tips from the developers (Games Industry)...

Dev Links: Taking A Break

Today’s Developer Links feature pieces on marketing your game, deathmatch map design and the glorious voxel. Design for Marketing: A Manifesto ([a]list daily)...

Dev Links: On Your Mind

Today’s Developer Links feature pieces on the benefits of localization and the cost of developing for the PS4. So how much does it cost to develop for PlayStation...

Dev Links: Dry Run

In today’s Developer Links: Doing right by players with free-to-play and searching for the perfect indie gaming platform. Where is the “perfect” indie...

Dev Links: Early Diagnosis

The Ouya highlights today’s Developer Links, along with a list of helpful pieces from various indies. Ouya devs reveal software sales numbers (Edge Online)...

Dev Links: Extended Family

Good deaths, revisiting the Android platform and more in today’s Developer Links. A Good Death (Two Daemon) “What is a good death? I’m referring to...

Dev Links: Simple Suggestion

Today’s Developer Links feature article’s on Ouya’s Kickstarter exclusivity deal, Mac versus PC and flexible programming. Opinion: Ouya’s...