StarBreak, from developer Crunchy Games, answers the question, “What if there was a Metroidvania-style game that was an MMO?”
The game takes one of the ideas of Realm of the Mad God (which is fitting, since one of the founders of Crunchy Games worked on RotMG) – namely, throw lots of players at it – and applies it to the platforming kill-fest that is typical of Metroidvania games. The game takes place in a universe where humanity was wiped out by the universe’s first “super predator,” the Watcher. An AI manages to escape the notice of this predator and build a sort of refuge called Eschaton Station. There, the AI is able to resurrect humanity by giving it incorporeal consciousness in the form of a “Spark,” and then giving them “Shells” – mech suits which can be controlled through the Sparks – which allow them to inhabit the physical world, fight back against the Watcher, and essentially live as immortal beings.
In practice, what this means is that players can die over and over again alongside many other players as they jump and demolish their way through the world as one of four classes: The long-ranged Wildfire class, the fast, flying Duskwing, the tanky Ironclad, or the Fabricator, who can create mechanical constructs to fight and aid allies.
StarBreak is currently in beta, and playable through a browser for Mac, Windows, and Linux PCs here. In addition, it is going through Steam’s Greenlight program, and those interested can vote for it to help it come to Steam, as well. Currently, the game is free to play. It is expected to come out of Beta and be officially available some time in the beginning of 2016, and those interested can follow its progress through Steam or through the developer’s website.