Screenshot Weekly – The Space Pirate Chronicles: Vol 1

ResizeScreenshotWeeklyWelcome back to Screenshot Weekly! Every Tuesday, IGM brings you exclusive looks at upcoming games in various stages of development. The featured image introducing each game will always be original, and made especially for IGM, so you’ll see them for the first time right here (make sure to click the pics to see them in their full screen glory)! Without further ado, let’s take a look at this week’s screenshots:


Broadside IGM Screenshot 3

Sometimes, I really wish I could be a pirate. I’m not really big on the whole looting or scurvy thing, but man, spending a lifetime off on adventures and searching for lost treasure just sounds so exotic. Unfortunately for me, Broadside is concentrating on being a “pirate action adventure game focused on infamy and destruction.” The title is being developed using the Unity engine, and developer Duct Tape Games further informed me that “Players take on the role of a pirate pursuing Infamy, achieved through tactical ship-to-ship battles and boarding actions. While preying on trade routes, fighting rival pirates, and harassing the Royal Navy, the excitement of fast-paced sailing and sinking ships is rewarded with Infamy points.” Combat works by first battling ship-to-ship via broadside canons (roll credits) and then boarding the enemy vessel by firing off some grappling hooks, Batman style, for some isometric hand-to-hand action (oh myy… talk nerdy to me). More info can be found on the game’s Steam Greenlight page.

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Sol Defender


Contrary to what my auto-correct believes, the solo dev at Pico Games isn’t making a game about defending souls. Instead, “Sol Defender is a tower defense game set in an abstract outer space. Your objective is to protect your sun (Sol) from the invading enemy pawns who wants to destroy Sol. To defend against attack, you must buy defensive pawns using ‘Dark Matter’ by clicking on their construction icon. When you first place a pawn it starts out weak, but over a period of time you can upgrade them using the Dark Matter you collect by destroying enemy pawns. The upgrades will include several weapons and defensive abilities such as Push and Slowness. To advance to the next level you must earn an acceptable amount of points on the current level.” Sol Defender will also include a nifty in-game level editor, so players can create and share stages themselves. Born out of a Ludum Dare competition, the dev is now looking for audience encouragement to continue finishing the project. Check out the website for details.

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The Core Chronicles


B3nac Games was thorough in their submission, so I’ll just share their details: “The Core Chronicles is an action RPG inspired by games series’ like The Legend of Zelda, Brian’s Journey, Golden Sun, and Diablo II, with more emphasis on exploration. The hero is on a rogue planet beneath the surface. He wants to know why he and his fellow people have been shunned to live underground. The curiosity will take the hero to places he never imagined, and foretell the tale of history forgotten. The character advances through the story by exploring areas and finding clues. Sometimes in order to continue on your path, you will have to solve puzzles. There are also hidden places that you can find, but there will only be subtle clues to the entrances, like cracked walls or odd formations on the ground. The more curious and inquisitive the player is, the better, as it will help you learn about the hero’s past and guide you to the hero’s future.” The team hopes to have an Alpha ready by next year. Visit the team on Twitter and YouTube for updates.

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That’s it for this week’s Screenshot Weekly. Be sure to come back next week to see more exclusive looks of the latest indie games in development! Let us know in the comments section what upcoming indie games you’d like to see featured in a future installment. As for any indie developers who would like to see their screenshots featured in an upcoming segment, feel free to send an email to IGM at with the Subject Line: “Screenshot Weekly”. Or, if you’d like to be part of our Magazine’s Screenshot Monthly segment, include that in the email as well!

Vinny Parisi graduated from the Ramapo College of New Jersey with a degree in Journalism. No stranger to the industry, Vinny first picked up an NES controller at the tender age of two-years-old and hasn't stopped gaming since. RPG and Action-adventure are his genres of choice, but there isn't much he hasn't played. His thoughts and shenanigans are displayed for all the world to see @Vincent_Parisi