Screenshot Weekly – The Kingdom of Eden Goes Down in Flames


Welcome back to Screenshot Weekly! Every Tuesday, IGM brings you exclusive looks at upcoming games in various stages of development. The featured image introducing each game will always be original, and made especially for IGM, so you’ll see them for the first time right here! Without further ado, let’s take a look at this week’s screenshots:

Empyrios: Prophecy of Flame


Joe Woynillowicz, producer and engineer at development team Creoterra provided the following information about Empyrios: Prophecy of Flame: “Empyrios is a turn-based tactical role-playing game set in the fantasy world of Borealis. Ally with a faction and recruit your squadron of soldiers from between the eight major races that inhabit the realm. Each race provides six distinct units, with each unit having three powerful abilities; and units gain experience in battle and are customizable to your play style. Included are two full length campaigns allowing you to play through the story from the perspective of either faction, play local multiplayer with friends, or you can also take your army online to clash with enemies, vying to become the true champion. War is here, are you ready?” More information can be found on the team’s website, and you can also follow along on Twitter and Facebook.

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Fall of Eden


Can’t get enough of 2D action-RPGs? Lucky for you, Fall of Eden is currently in development at Radioactive Studio. According to Lead Developer Adam Normoyle, the game will seamlessly blend fantasy, sci-fi, and realistic elements to create an intriguing narrative and captivating experience. The team boasts that their game will include features only typically seen in AAA productions, including non-linear gameplay (the ability to choose your own fate), a day/night cycle, and a large explorable map with a variety of secret, hidden locations to discover. Other standout features include 3D positional sound, a malleable environment (things can be set on fire or otherwise broken), and – my personal favorite – non-static NPCs that live their lives accordingly (they work during the day, and go home at night). Additional info about Fall of Eden, including regular dev blogs, can be found on the game’s website.

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The Kingdom of Kaliron

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Making my job super easy this week – for which I’m forever grateful – Kaliron devs Kyle McCall and John Dynarski drew up the following synopsis to introduce their game to the IGM audience: “The Kingdom of Kaliron is the story of Tarien, a captain in the Royal Guard, and his quest to bring peace to the realm between the many races that dwell within Kaliron. Along his path, he discovers a dark and twisted conspiracy that if left unchecked, will destroy all life within the realm. Team up with several other heroes that you will meet along the way. Choose the path to follow. Alter the game’s story based on your decisions. Fight powerful and unique bosses. Can you save Kaliron from obliteration?” If you’d like to find out more about the project, or even donate to help speed the game’s development, that can be done on the game’s website. The team can also be followed on Twitter as well.

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That’s it for this week’s Screenshot Weekly. Be sure to come back next week to see more exclusive looks of the latest indie games in development! Let us know in the comments section what upcoming indie games you’d like to see featured in a future installment. As for any indie developers who would like to see their screenshots featured in an upcoming segment, feel free to send an email to IGM at with the Subject Line: “Screenshot Weekly”. Or, if you’d like to be part of our Magazine’s Screenshot Monthly segment, include that in the email as well!

Vinny Parisi graduated from the Ramapo College of New Jersey with a degree in Journalism. No stranger to the industry, Vinny first picked up an NES controller at the tender age of two-years-old and hasn't stopped gaming since. RPG and Action-adventure are his genres of choice, but there isn't much he hasn't played. His thoughts and shenanigans are displayed for all the world to see @Vincent_Parisi

  • If John and Kyle could find a cooperating 3D character modeler and an artist, TKoK would probably be an AA game, looking at the progress they are making :)