Welcome back to Screenshot Weekly! Every Tuesday, IGM brings you exclusive looks at upcoming games in various stages of development. The featured image introducing each game will always be original, and made especially for IGM, so you’ll see them for the first time right here! As a special mention this week to all those who support #screenshotsaturday and similar features IGM spotlights, please consider lending us your social media voice via Thunderclap. (It’s free, and you can sign up via Twitter/Facebook/Tumblr. All it does is post a single message – as seen on the campaign page – when the post goes live on July 8.) Without further ado, let’s take a look at this week’s screenshots:
If I described a game to you as a ‘nursing simulator,’ what would come to mind? Probably not RhinoSquid‘s WIP title, Bye Grandpa, and yet, the team describes the game as a “hardcore 2D nursing simulator.” Apparently, I was thinking of the wrong kind of nursing. According to Lead Designer Raz Sapir, “you’ll take the role of a nurse that is specialized (or at least should be!) in treating the elderly. You’ll be able to spend time with them, get to know them, and eventually see them go.” Not afraid to be a bit morbid (or perhaps realist?), Sapir mentioned that “The only sure thing in life is death, your job is to prevent it from happening for as long as possible! After all, all the paths of life lead to the grave, but it’s up to us to choose one for ourselves and in this case, for your patients.” After recently losing a family member, Sapir says the game is a way to “express how I feel about [death] and attempt to create emotions through a game, and I feel like Bye Grandpa is the best way for me to do so”
Sword Legacy – Omen
In a move that should surprise absolutely no one, Firecast Studio is working on a game set in Medieval times (the time period, not the “dinner and tournament” restaurant. Although…) To make the whole experience even more on the nose, they’ve teamed up with Fableware to produce a “low fantasy-themed tactical role-playing game.” According to Executive Director Bruno Lanzarotti, Sword Legacy – Omen is “inspired by the Arthurian legends. It is the first of a projected trilogy which blends an old school 1960s animation art style with an epic storyline and turn-based strategy elements.” Currently in Alpha, the game features a variety of human and mythical enemies, 8 character classes and custom gear for the party, a stress system that causes heroes to panic during battle, a range of different environments (including dungeons, castles, forests, swamps, and more), and over 70 unlockable talents. Sword Legacy will be available for PC, Mac, and Linux.
That’s it for this installment of Screenshot Weekly. Be sure to come back next week to see more exclusive looks of the latest indie games in development! Let us know in the comments section what upcoming indie games you’d like to see featured in a future segment. As for any indie developers who would like to see their screenshots featured right here, feel free to send an email to IGM at firstname.lastname@example.org with the Subject Line: “Screenshot Weekly.” Or, if you’d like to be part of our Magazine’s Screenshot Monthly segment, include that in the email as well!