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Screenshot Weekly – Colorless, Bionic Marines Make For Speedy Drivers

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Welcome back to Screenshot Weekly! Every Tuesday, IGM brings you exclusive looks at upcoming games in various stages of development. The featured image introducing each game will always be original (actually, this time around, Renoir won’t be exclusive, because only 3 screenshots of the game exist so far!), and made especially for IGM, so you’ll see them for the first time right here! (Make sure to click the pics to see them in their full screen glory.) Without further ado, let’s take a look at this week’s screenshots:

Bionic Marine Command Online

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I have a weird thing about games with long names. If it’s more than two words, without a subtitle, I sort of check out mentally. (Tomb Raider? Yes, please! Rise of the Tomb Raider? WTF is this crap!?) So I almost glossed over Bionic Marine Command Online when I first got an email about it. (Well, not really because I answer every email inquiry that doesn’t wind up in Spam, but still.) After deciding to inquire a bit more about the project, Space Dwarves Community Manager ChrisJ told me the game “is an upcoming sandbox RPG and MOBA entry in the classic space opera genre in which you utilize customizable mechs (MOBA standalone mode), space ships, and bionic augmentations to take the fight to intergalactic robber barons that have greedily decimated the outer planetary colonies, and bought the existing power structures to quell rebellion.” BMCO is currently in early Alpha and intends to feature player-created content and gameplay. Further details can be found on the game’s official website.

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Drive!Drive!Drive!

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You’ll be glad to know that Drive!Drive!Drive! isn’t a biking simulator in some massive attempt to troll gamers. (Or you’ll be incredibly disappointed, if you’re a terrible person like me.) Instead, the game is indeed all about car racing, but with a unique twist: The ability to race on multiple tracks at once. Gordon, the “head of everything” at development studio different cloth, describes the experience as “an original racing game with a highly experimental core mechanic which allows you to race multiple tracks simultaneously.” How is that possible? “Whilst the actual mechanic remains shrouded in secrecy, you can be assured it’s like nothing you’ve ever played before, and requires speed of thought & presence of mind as well as top notch racing skills!” Inspirations for the game include the Hot Wheels Mega Loop Mayhem Trackset and the classic Amiga game Stunt Car Racer. To find out more about Drive!Drive!Drive!, be sure to follow @differentcloth on Twitter, and visit the developer’s website.

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Renoir

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I like long, rainy nights, a shot of something strong to go with my cigar, and wild, dangerous dames. By that I of course mean, I really love noir as a genre. Enter Renoir, a noir puzzle-platformer where players assume the role of private detective James Renoir as he investigates his final case. “On the complicated path to solving it, James must finally overcome his past and face the fact that in a city saturated with fear and corruption, there is hardly a future for him,” explains the team at Soulbound Games. Features include the atmospheric, stylized noir aesthetic, “special story sequences,” and Unreal Engine 4 which, honestly, really does deserve to count itself as a feature. (I concede, Unreal, you certainly know how to craft a fine engine.) Soulbound has announced that Renoir will be available for PC and next-gen consoles, but has not yet specified which next-gen consoles, nor is there a projected release date for the game. Soulbound Games is a studio based in the Czech Republic founded in 2013, and more info can be found here.

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That’s it for this week’s Screenshot Weekly. Be sure to come back next week to see more exclusive looks of the latest indie games in development! Let us know in the comments section what upcoming indie games you’d like to see featured in a future installment. As for any indie developers who would like to see their screenshots featured in an upcoming segment, feel free to send an email to IGM at editors@indiegamemag.com with the Subject Line: “Screenshot Weekly”. Or, if you’d like to be part of our Magazine’s Screenshot Monthly segment, include that in the email as well!



Vinny Parisi graduated from the Ramapo College of New Jersey with a degree in Journalism. No stranger to the industry, Vinny first picked up an NES controller at the tender age of two-years-old and hasn't stopped gaming since. RPG and Action-adventure are his genres of choice, but there isn't much he hasn't played. His thoughts and shenanigans are displayed for all the world to see @Vincent_Parisi