Screenshot Weekly – Aftermath: Evolution, Dirty Rascals, and Quest of Dungeons

Welcome to a brand new segment called Screenshot Weekly. (Hooray for originality!) Every Tuesday, IGM will bring you exclusive looks at a few of the latest releases and upcoming games. The featured image for each game will debut exclusively in this segment, so you’ll see them for the first time right here! You didn’t click this post to hear me yammer on though, so let’s get to the screenshots:

Aftermath: Evolution


A First Look at the Seraph class

According to developer Zane Claes, “Aftermath: Evolution is best described as Magic: the Gathering meets Pokémon for iOS and OSX. The tagline is “Devilishly Tactical”; you build an army from 5 different races of units to compete in single player (campaign) or multiplayer (GameCenter) battles. Each race has its own strengths and weaknesses, and each unit can be evolved through 3 distinct phases to become more powerful.” The game boasts over 130 units, and more than 250,000 battlefields. Aftermath: Evolution is currently in Beta and accepting applications.

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Dirty Rascals

Chaos on the Battlefield

Chaos on the Battlefield

The developers at Queen Bee Games describe Dirty Rascals as, “a casual strategy game where you build your troops, and send them off to battle to claim the evil king’s heads.” Players earn spoils from every battle, a currency used to hire new recruits and better their battalion. But don’t let that description of “casual” fool you; the idea was to create a game that caters to players of all skill levels. The team describes it as a “pseudo strategy” game unlike anything else on the market. Dirty Rascals is currently scheduled for release in March, and you can follow @QueenBeeGames for updates.

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Quest of Dungeons

The Shaman in Action

The Shaman in Action

Checking out the official website, Quest of Dungeons is billed as a roguelike, turn-based dungeon crawler. After an evil Dark Lord steals the light, a hero must arise to venture into his dungeon and vanquish him. The game is procedurally generated, so items, enemies, and layout will change every playthrough. Quest of Dungeons is scheduled to release on iOS later this month, with successfully-Greenlit Mac and PC versions to arrive at an unspecified date in the future.

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That’s it for this week’s Screenshot Weekly segment. Be sure to come back next week to see more exclusive looks of the latest indie games! Indie developers who would like to see their screenshots featured in an upcoming segment can email IGM at with the Subject Line: “Screenshots Weekly”.

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