Screencheat Adds Goodies to Celebrate its First Anniversary

Some gamers may remember issues with cheating opponents when playing split-screen multiplayer games, such as GoldenEye 007, against friends. Screencheat, a “ridiculous competitive split-screen first-person shooter” by  Samurai Punk, takes advantage of the fact that a screen-snipe is almost inevitable. In the game, all players are invisible to each other, which makes this dirty trick the only way to find out where the opponents are and when is the right moment to get that one-shot kill.


Samurai Punk just launched a new major update to celebrate the game’s first anniversary. As a part of the update, an AI bot system has been implemented with difficulties that vary from the easiest to Dreamcrusher. Players who are queuing for online matches are able to play against the AI until someone joins them in a vs. game. A new map, named Museum II, was designed as a part of that update, to cater to both newcomers and veteran players who are already familiar with the original map, for 11 maps in total.


Screencheat is breaking language barriers in this update, including localization of the game’s text to Spanish, Dutch, German, French, Russian, and Portuguese. Improving connectivity with LAN play was also something the developers cared about and implemented in this patch. Last but not least, the game now also supports Steam controllers and has received bug fixes.

Those interested in knowing more about Screencheat can find the game on Steam at a price of $14.99 for PC, Mac, and Linux. The game will also be released on PlayStation 4 and Xbox One early next year, according to the developers. For more information, make sure to follow the studio on Twitter or Facebook, or visit their official website.

A huge fan of every kind of puzzle game, from minimalistic to the big productions. I like to discover how indie developers mess with the players' minds. I also talk about indie games in Brazil, as the editor-in-chief of Sem Tilt website.