I’m not the biggest fan of survival horror, simply because I get scared too easily. However, after watching the trailer above, and seeing the little RC unit protagonist, I couldn’t help but be interested in Shutter, developed by Cosmic Logic. The game’s setting is an empty, wooden house with disturbing noises coming from old electrical objects, but the protagonist is a robot, who can’t feel disturbed or scared. Whether this will make the game more or less scary for the player is yet to be known.
Shutter is a mix of puzzle and early-days survival horror like Fatal Frame and Silent Hill. The player’s role as the little surveillance unit is to take photos of paranormal events that happen inside the cabin. As the player progresses through the game, camera upgrades are unlocked and journal entries are found, which progressively reveal disturbing events that surround the game’s back-story.
There are fixed camera angles for the player’s navigation in the cabin, but they can also switch from the first-person view to a third-person view to better explore the surroundings. The photos taken and the entries found will slowly unveil the true story behind what happened in the cabin years ago, so facing fears head on is rewarded with more narrative enjoyment.