‘Quiet, Please!’ Review – Treat Yourself With A Quest For Silence

You come back from school, looking for little more than some peace and quiet. What do you find instead? The roar of the gardener’s mower, your father channel surfing with volume blasting in the living room, mom is blabbering about something on the phone, your little brother is being a little brother and even the kittens seem intent on ruining your afternoon! Nostatic Software feels your pain, and their answer is Quiet, Please! which is the simple tale of a simple girl which you can now enjoy on Android or Windows Phone.

A 2D side-scroller, Quiet, Please! is easy to pick up and play. Movement is achieved using a virtual 2-side D-pad on the lower part of the screen. Only two actions are available: interact for a context-sensitive action depending on the object; and item, which involves picking and dropping item up and from your hands. Only one object is held at a time, thus making you choose which is to be held and what to be performed first.

Upon starting the game, you will be discovering your house in the aforementioned 2D side-scrolling plane. The house is hub of mini-quests, each of which is an object or person that is making a lot of noises that you need to solved (or shut up). Doing so requires you to run around the house, discovering areas, picking up objects and make them work the way you want to. It’s an ordinary household that was turned into enjoyable and well-designed puzzles, with workable shortcuts and no redundancy of items or spaces. In terms of difficulty, the game falls something between casual easy and moderate difficult. Hints are virtually absent and you have to figure out how to do it your own. While most of the game’s solutions are logical and make sense in real life (some are even very amusing, in fact), finding them tends to be a bit discouraging, or even frustrating sometimes. Certain objects and areas were extremely well-hidden, keeping them undiscovered until you make the most of your eyes and inspection ability. It’s the same issue with any adventure game, in which you have to think and guess the designer’s mind, and sometimes even spotting abnormal pixels. Nevertheless, there is no brain teaser and finishing the game should not be a far too daunting task that could be completed very quickly, especially for players with experience in adventure games.

Part of the charm of Quiet, Please! comes from its retro pixelated graphic itself. The blocky pixels are huge, yet never undermine your experience, though you could probably be a bit saturated and tired of the style, considering how often you can see them on mobile games. Being a game about making noises and looking for silence, the game did very well on the sound aspects. There is no high-definition or surround system here, but from the buzzing TV’s dramas to mother’s yapping on the phone and kittens’ irritating meowing, everything has a sense of authenticity and annoyance, as for the reason why you should shut them all up.

Technically speaking, the game runs rather flawlessly. Controls feels sharp and precise, and no bug, crash or any issue was encountered throughout my play. Despite the short length, it’s regrettable that the game has no mean to maintain your progress. While finishing the game in one sitting isn’t really an issue, it could potentially bothersome should the playing session is interrupted. It’s puzzling why such aspect was not considered for a mobile game at all. Nevertheless, we expect future updates to address the issue.



Quiet, Please!, while not yet the best game ever or something that will delight to death, is nonetheless one of the far better and fresh titles you could be having on the lacklustre gaming land of Android and Windows Phone. With amusing puzzles, charming look, great sounds, and the stray from the quest to save the world, it’s definitely something worthy to take note of. And you love adventure game, well, you should be already playing by now.

For more information, visit the developer’s official websiteQuiet, Please! can be purchased on Android’s Google Play and Windows Phone’s Marketplace for $0.99. A near-identical console version is also available on Microsoft XBox Live Arcade for 80 MS Points, using physical gamepad.

[review pros=”Great sounds, fresh take on adventures in mobile gaming with enjoyable puzzles” cons=”Looking for the solution is occasionally discouraging, no progress save, slightly short” score=80]