After the success of their previous titles in the well-received Iron Grip universe, ISOTX has moved out of their elaborately created universe to make space for a new one in March of War. March of War is a free-to-play turn-based strategy set in an alternate universe during World War II. March of War calls itself dieselpunk, so expect some twists you wouldn’t normally see in a 1940s strategy game.
One of the most interesting aspects of ISOTX’s description of their cross-platform game is how the story will work in the game’s universe. The tagline goes “rewrite the twentieth century – join forces in March of War.” There is a lot of potential in this, and I am curious about how it will all come together with the game’s optional pay-to-play system. Playing games will earn the player gold and research points, but the player can “speed up some of the game elements” by using real world money to buy gems in the game.
Do you think this sort of system encourages a form of ‘cheating’ by letting players speed up, or even bypass the more tedious moments of the game? Or in a social game does this make things easier for those who do not have time to invest? Let us know in the forum thread here!
If you want to see the game in action, why not sign up for the recently released beta? All you need to do is sign up on the March of War website, and you are all set.