The Johnny Rocketfinger series is a gritty cocktail that contains the influences of filmmakers Tarantino and Scorsese, bathed in a hand-drawn animated style – if this sounds like a dream combo, then there is an indie game out there just for you. The creator of Johnny Rocketfinger is getting the third game together while campaigning for funds on Kickstarter.
Johnny Rocketfinger himself stands out – he’s a stick figure. Living in a slummy apartment, accompanied only by a bottle of alcohol and drugs, but he’s not as scrawny as he looks. Johnny regularly beats the crap out of local gangs and dabbles in general badassery. In the first episode of the game, he wakes up confused on a distant planet, encountering alien life-forms. He also needs to overcome natural obstacles, and that’s where the classic point-and-click puzzle gameplay fleshes out.
“The thing that bugs me the most about adventure games that I don’t like is that you’re not rewarded for solving big puzzles,” Ryan Khatam, creator, said in the Kickstarter video. “In Johnny Rocketfinger 3, every time you solve a big puzzle, or even a little puzzle, it rewards you.
Johnny also frequently addresses the player, with comical results displayed whenever the player tries to do something that doesn’t make sense.
The Kickstarter campaign mainly covers funds for the first episode of Johnny Rocketfinger 3, which will be composed of five. The next ones are listed as stretch goals. If you want to get a feel for how Johnny rolls, you can try out the first game and the second one for free, made in flash. The newest one is made in Unity, featuring lots of animations. It’s being developed for iOS, Android, Windows, Mac, and Linux, with Steam as the planned platform for distribution.
Check out the campaign page for more details on the creator’s thoughts, the planned contents of each episode, and reward tiers – many Early Birds specials have already been taken. Let us know in the comments if you’re into Johnny Rocketfinger 3 and look to IGM for future updates.