Beware, gamers. Jason Voorhees has been unleashed. On Friday the 13th, with some impeccable timing, Gun Media’s Friday the 13th: The Game was successfully Kickstarted. The campaign was aiming for $700,000 USD and reached $823,704 USD, meaning that backers not only unleashed Jason upon Camp Crystal Lake, but they unleashed a few stretch goals, too.
In case anyone missed our Friday the 13th news, here’s the lowdown. Friday the 13th: The Game, formerly known as Summer Camp before merging with the slasher franchise, is an asymmetric online 7v1 multiplayer. Seven players control counselors, each with their own stats and abilities, which progress over time. While they’re doing their best to fight, escape, and survive, one player hunts them down as Jason, with his own set of skills for picking them off one-by-one, just like in the movies.
Thanks to the backers behind the Kickstarter campaign, the game will have a few extra surprises from the movies, too; namely, well-known kills. Upon reaching $700,000 USD, the famous sleeping bag kill was unlocked, followed shortly after by stretch goal additions such as a mirror smash, head crush, and ripping hearts from chests. Jason, of course, is no stranger to any of these.
“We already had funding to make the original concept of the game,” said Gun Studio head and co-creator Wes Keltner. ‘The moment we became Friday the 13th: The Game, we knew we had a responsibility to give every single Friday the 13th fan (ourselves included), the game we’ve all been waiting for. To do that, Kickstarter was the answer, and fans have delivered!”
Friday the 13th: The Game is being developed for PC, Xbox One and PlayStation 4, for release in Fall 2016. Those that backed $40 USD or more can expect to join the beta, though there is no date for when this may be ready. More information can be found on the website, Facebook, Twitter or the successful Kickstarter page. For those interested in all things Friday the 13th: The Game, don’t go too far; Jason has a way of coming back.