Indie Links Round-Up: Aesthetically Pleasing

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Today’s round-up includes Interactive Fiction awards, Guacamelee sales news and the current state of the PS Vita.

As Vita languishes, why is Sony still gunning for indies? (Gamasutra)
“Gamasutra’s UK editor Mike Rose ponders the larger role of his beloved PlayStation Vita in this opinion piece.”

This Game Looks Quiet, Beautiful, And Absolutely Fascinating (Kotaku)
“This is The Novelist, an upcoming indie game by veteran designer Kent Hudson. It looks kind of amazing.”

Monaco developers wanted to add competitive Cops and Robbers, Thief vs. Thief modes (Polygon)
“The developers of Monaco: What’s Yours is Mine wanted to include two competitive multiplayer modes in the game but cut them because of issues with balance and quality, said creator Andy Schatz in a Reddit AMA.”

Guacamelee dominates April’s PSN charts in US and Europe (Joystiq)
“Sony reports that DrinkBox Studios’ side-scrolling luchador brawler Guacamelee emerged as last month’s biggest seller on the PlayStation Network, topping the PlayStation 3 and PS Vita sales charts in North America and Europe.”

The Monastery (Indie Gamer Chick)
“Yea, I know. The game is called “the monastery” in one of those strange cases where capitalization is denied. There’s irony in that, because the developers didn’t capitalize on solid 3D graphics to create something worth playing.”

Steve Gaynor On The Weirdness Of Gone Home (RPS)
“There’s a weird tension to Gone Home. On the one hand it should be the most normal thing in the world: an American household. On the other, well, it’s unusual for games to try and tell stories about everyday lives. But that’s precisely what it does, and that’s just part of what makes it so beautifully weird. I met Fullbright’s project lead, Steve Gaynor, and talked about that. This is how we got on.”

Live Free, Play Hard: Princess + Bomb = Cake (RPS)
“Princess + bomb = cake. Wasteland baseball brutality. Endangered hypertext preserve.”

IF News: The XYZZY Awards (and context) (IndieGames.com)
“The voting is over, the champagne corks have been swept out of the auditorium. (It’s a MUD auditorium, sweeping is quick.) The winners of the IF community’s annual awards for best interactive fiction of 2012…”