Indie Intermission – ‘LIM’ When Blocks Become Violent

Lim ss01

LIM is an interesting game about violence and deception developed by Merritt Kopas and is quite different to the norm. In LIM you take control of a box which must navigate through this maze of violent blocks that will stop at nothing to prevent your progression through the game.

Luckily your block has the ability to blend in to the surrounding blocks which neutralizes but starts to create turbulence in your own block. Its quite the abstract game (but this should be obvious when dealing with blocks) but the nature actually plays into the game very well and creates a fun and interesting game.

The graphics style is rather basic and follows a very simple colour scheme but this is not a bad thing, far from it as it adds to the game and helps create it what it is. Although on my play through I managed to get knocked out of the maze by some overly violent blocks which did spoil it a little these things happen and at least they are not too common here.

Lim ss02

Average play time – 15 minutes

LIM is a very different stealth style game that will keep you entertained throughout its duration and does offer something just a little different. LIM can play played online on Merritt Kopas’ site.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

Raised on C&C, Theme Hospital, and Dungeon Keeper it was inevitable I would become a strategy nerd... and Sci-Fi (I love Sci-Fi). Board gaming is my second love (after video games of course). Find me on Twitter @alexwilkinson