Interviews

‘Ghost Of A Tale’ Developer Interview – Talks Transition From Hollywood, Kickstarter Woes, And More

If you search for the name “Lionel Gallat” on IMDB, you’ll find the name attached to a number of animated feature films: animation director for The Lorax, animation director for Despicable Me, supervising animator for Shark Tale, and the list goes ...

IGM Interviews – Lisa Brown (Insomniac Games)

Now I know what you’re thinking: “Say what??? Insomniac’s not indie! Those are the people who make Resistance and Ratchet & Clank for crying out loud!” And while, yes, Insomniac is responsible for developing big budget AAA experiences on ...

IGM Interviews – Laura Shigihara (Rakuen)

Friday night already? I guess it’s time for another installment of IGM Interviews! This week, we’re featuring Laura Shigihara, a composer known for working on projects such as Plants vs. Zombies and, for the WoW fans among us, provided the ...

IGM Interviews: Team 21 (Dungeons of Aledorn)

Dungeons of Aledorn is a turn-based RPG that we first heard about in the IGM Forums. Its ambitious style and combat system, including motion capture for nearly every character movement in-game, is a sort of revolution in the way we normally think of ...

IGM Interviews (Part 3) – Dr Kelly Page & Matt Adams (Blast Theory)

In recent decades, social media has undergone a ‘Big Bang’ of sorts. Websites like Myspace, Facebook, Tumblr, Pinterest and countless others have made an explosive entrance into our social lives, encouraging us to connect with ...

IGM Interviews: Space Dust Studios (Space Dust Racers) – Part One

If you are listening to this, you have located my time capsule from the year 3015 AD, and humans are virtually extinct.   The distinctive scent of high-octane fuel lingers in the air as dusk finally descends on a strange planet, ...

From the FIG – Phoenix Online Studios Interview

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A Song for Viggo Interview – Behind the Paper Curtain

TW: Loss of a child; this article contains sensitive details from the game A Song for Viggo.   Simon Karlsson is making A Song for Viggo (now on Kickstarter and Steam Greenlight), a game made out of real paper about a ...

IGM Interviews – Chase Bethea (I Can’t Escape: Darkness)

I Can’t Escape had an incredible soundtrack bolstering its atmosphere, and this music is a huge part of what made the game feel so oppressive and dark. That music was all thanks to Chase Bethea, a man who’s been composing countless powerful musical ...

IGM Interviews – Edward Douglas (Eon Altar)

Recently, a new PC RPG called Eon Altar was announced by Flying Helmet Games; their goal for the project is to bring back couch co-op with an experience for up to 4 players locally. The game intends to mix up traditional control schemes by utilizing ...

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