You are standing in an open field west of a white house, with a boarded front door. Just kidding – you wake up in a prison cell with no memory of how you got there, and a photo of a young girl who looks familiar, but whom you cannot place. Without memories to guide you, your first thought is of escape – and without memories, that escape is going to be complicated. I Will Escape is an offering by Blue Label Studios that combines sneak-strategy with puzzles, as you help the main character, Brian Lowfield, find his way out of prison. You have no weapons, no gear, nothing to help you, except your wits and the notes you find along the way.
Through those notes and context clues, it comes to light that the area Brian is trying to escape is a military prison that experiments on inmates. Use noises, lights, and other distractions to clear a path, steal keycards and other items necessary to advance, and most importantly, avoid being seen, building traps if necessary to make it through the complex of buildings and sewers that make up the prison. The game will be available on Windows, Mac, and Linux systems, and will be playable with either a controller or keyboard/mouse.
I Will Escape was made using the Blender Game Engine, a free software program for building 3-D elements, and players will be able to see the source code, meaning that if they have knowledge of how Blender works, this is potentially an open-source game. While I Will Escape is still in Beta, it’s also currently on Steam Greenlight. Blue Label hopes to release a trilogy of “I Will the Game” titles, with this being the first.