In the far future, the bustling metropolis of Hover City is governed by authorities who are militantly opposed to video games. The Great Administrator has stripped all devout gamers of their consoles, and even imprisoned some of them (the gamers, not the consoles). There is only one hope, and that is a united effort by the remaining free gamers in the city to storm the control centers and end the tyranny.
Hover: Revolt of Gamers is a free-runner sandbox game set in a 3D open world of the future, influenced by films such as Star Wars and The Fifth Element. The project is the work of three young independent developers in France who banded together some years ago to become the studio Fusty Game. They have been partnered with Midgar Studio since 2013, and together, the two studios are working to bring the game to life.
Hover City is vast and open to exploration. The player character dons a special suit which allows for unparalleled freedom of movement. They must make their way through the city, performing remarkable tricks and feats of parkour in order to attract the attention of other gamers. Once these characters have consented to an alliance, they become added to the playable party, meaning that they can be leveled up with experience and have their skills and stats upgraded just like the main player character. There are many such characters to unlock and add to the party, opening more and more chances for serious missions. Together, the team must infiltrate command centers around the city, freeing imprisoned gamers and loosening the corrupt administration’s hold, while avoiding detection by security drones and other agents of the enemy. This all inevitably leads to an ultimate confrontation with the Grand Administrator to save Hover City.
Not only can players create their own character, but both first-person and third-person views are available. The game also provides the ability to switch to multiplayer at any time by connecting to a server; players can join with others to complete missions, or “challenge them in fully configurable events.” Additionally, the mission editor will allow players to design their own missions and invite friends to complete them. Hover was designed with Oculus Rift compatibility, with the team stating this version “offers a breathtaking experience.”
Hover: Revolt of Gamers launched on April 6 via Steam Early Access. It is available in both English and French, with subtitles, and offers both full controller support and VR support. Gamers who want to join the revolution should check out the official Twitter and Facebook, and may also wish to contribute to the ever-expanding Hover Wikia.