FreezeMe promises old-school platformer fun with clever twist

FreezeMeGif

It’s not everyone who can say that their personal artistry has led to a video game. But that’s the case with the forthcoming FreezeMe whose developer, Alfredo Lopes of Rainy Night Creations, admits that the inspiration for the premise came from observing his girlfriend “and her photography obsession – I mean, passion.”

Material_Gravity

The 3D platformer was deliberately designed to resemble platformers from the N64 era, of which Lopes is an enduring fan.  The protagonist of FreezeMe is “R,” a brown-eyed moppet with a camera around her neck, who is directly based on the lady photographer who inspired the game.  R is hot on the trail of her best friend, “N,” who has been abducted by the dastardly Fat the Cat.  Fat the Cat longs to create what he describes as a “Free-Dog-World,” and exactly how kidnapping N will help him with this goal remains something of a mystery, but R is determined to thwart him by rescuing N from his clutches.

The main problem is that to enter Fat the Cat’s isolated lair, where N is being held, R needs a special key.  The key can only be forged from pieces of an ancient material, which are yellow cubes that, according to Lopes, “are the equivalent to the Stars in a Mario game.”  As R collects the pieces of ancient material, she will unlock new areas, and ultimately find enough pieces to assemble the key and enter the final boss’s lair to save her friend.

TakingPictures

R has one special tool to help her on her way – the camera around her neck.  No ordinary point-and-click device, this camera allows her to literally freeze the scene she photographs.  “There is one specific button that activates the camera mode,” Lopes explains.  “On that mode, you can aim around and take ‘pictures’.  You don’t actually take pictures, just freeze the objects for a small period of time.”  The camera can be used to temporarily freeze anything that moves, including people, objects and platforms.  This feature will be necessary to resolve some of the puzzles and defeat certain enemies.

Angry

FreezeMe is still in the alpha stage, and runs on the Unity3d engine.  The final release date is not yet confirmed, but Rainy Night Creations intends for it to be available on PC and Mac to start, with Linux, Android, and iOS releases a distinct possibility for the future.

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Keep tabs on the game’s progress at the Rainy Night Creations website and Twitter account, and look for a release announcement on IGM when FreezeMe has a confirmed launch date.




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