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Former Strike Suit Zero Devs Announce Fractured Space

Realistically, space battles would be pretty boring. Given the utter hugeness of space, and the distances that would be allowed by fighting spaceship to spaceship, simply reaching enemy combatants — or even just seeing them — could take hours. Luckily, video games rarely play by our universe’s limited physical laws, and so we can likely hope for enormous, fast-paced battles in Fractured Space, a new game from Edge Case, the team who previously developed Strike Suit Zero.

Fractured Space is planning to combine the typical quick pace of team-based shooters with that of strategy games by giving players control of their own capital ship. Around them — that is to say, relatively close by in space — players will be watching and working with other players and their capital ships, and together they must crush the enemy ships.

The game hopes to achieve deep and interesting customization through a large selection of ships, and options for those ships. The main aim of these options is functionally, so that no two teams of ships will ever be exactly the same.

Fractured Space is aiming for a 2015 release, with the plan being to launch first on Steam Early Access before transitioning to a free-to-play game for the full launch. Early Access will offer adopters a chance to get exclusive gear, cosmetic items, and ships, while the fully launched game will likely offer similar options through micro-transactions. If you’d like to get in touch with the developers, you can tweet to them @EdgeCaseGames, and to learn more about Fractured Space, you can visit its website.



A nerd of elephantine proportions (both figuratively and literally), Connor also writes for Pxlbyte, and has recently come to realize that he is, in actuality, really bad at video games. So he writes about them instead.