Indie developers already know this, and I’m betting most of our audience does too, but it can be really hard to get noticed in this industry. There are thousands of games being made every month (every month!), and that’s usually just the mobile stuff. Our top priority here at Indie Game Magazine has always been to help spotlight the games that otherwise go unnoticed. But, in a world where indie games are becoming increasingly popular, and everyone and their mother is almost literally becoming a game developer (thanks to the increasingly low barrier of entry), it’s becoming nearly impossible to cover even a tiny fraction of the #indiedev scene.
Until IGM succeeds in my goal of taking over the worl- I mean, giving every rescue pup a good home, we simply don’t have the people power to write more than a handful of stories per day. Currently, that means we have to skip over hundreds of news stories from deserving developers we’d love to spotlight every week. Of course, we’ll never be able to cover everything, but I’d like to let the community know we’re now searching for a handful of volunteers to help us cover the indie news scene, and raise awareness about worthwhile indie games that are being lost to the endless void of incoming email submissions.
Those interested in applying to be a news writer for the website should send an email to email@example.com with “Indie Armada Enlistee” in the Subject Line. You don’t need any experience working as a reporter or journalist, but you will need experience as a writer of some kind. For those who would like to apply, please provide the following items in your email:
- A resume mentioning any relevant writing experience (does not have to be game journalism-related)
- A writing sample (either a link to a portfolio/blog, or you can create a short ~200 word sample news story)
- An estimate of your writing availability (i.e. How many stories would you be able to write per week?) Ideally, we’re looking for folks who can contribute 5 news stories (~250 words) per week. Stories can be assigned and do not need to be found by writers. They typically take about a half hour to write and format, so it’s ~2.5 hours of work per week.
- A brief description of who you are, and why you’d like to write for IGM.
That’s it! If you’re passionate about the indie gaming scene and would like to help more developers reach our audience, feel free to apply. If your word-fu skills are impressive enough, you’ll even get the chance to be published in our monthly Magazine! Please leave any general questions in the comments section, and I’ll answer them there, that way others who may have the same questions can see them answered below.