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Earthlock: Festival of Magic – Something Old, Something New

Earthlock: Festival of Magic, the new game from developers Snowcastle Games, seeks to bring back that old, lovely RPG feeling of exploration and discovery.

The game puts players into the fantastical, bedraggled world of Umbra. Eons ago, a powerful magical race ruled the world… until the world stopped. Literally stopped spinning. Understandably, this had the effect of destroying pretty much everything. After a lot of rebuilding (and presumably, the world spinning again), new races rose up. And as the effects of the world ceasing its spin were fairly predictable, so too was it predictable that these new peoples would go to war with one another.

The player comes in when their character, Amon, has his hometown destroyed by an unknown enemy. Amon is a desert scavenger, and after the destruction of his town, he decides to head out with a couple of strangers in order to find out what actually happened.

Earthlock screenshot 2

Gameplay is turn-based, though the twist is that two characters have to be “paired” to essentially form one whole character. One half of the pair can use items, while the other half has access to spells. Pairing the right person with the right companion has the potential to turn the tide of battle. Enemies, too, can pair up though, in the interest of fair play.

After a successful Kickstarter campaign, along with an ongoing pledge campaign (a la Star Citizen), Earthlock: Festival of Magic is now slated to come out on Windows, Mac, and Linux PCs, as well as the Wii U, PS4, and Xbox One. You can find out more about the game from its website, or through its Steam page.



A nerd of elephantine proportions (both figuratively and literally), Connor also writes for Pxlbyte, and has recently come to realize that he is, in actuality, really bad at video games. So he writes about them instead.