Point-and-click adventures, as venerable as they are by some, can still find room to innovate. Demetrios – The BIG Cynical Adventure experiments with mechanics from different types of games and a healthy dose of cynicism.
Bjorn Thonen sells antiques. One time, after a jubilant, alcohol-filled night, Bjorn discovers he’s been robbed. He questions his neighbor, Sandra, pulling her into a mysterious adventure. The two embark on an investigation that takes them across various places in France, such as police stations, museums, and lakes. The game features full HD backgrounds that are anything but old-school.
The developer, Brenton Fabrice, who goes by Cowcat, drew inspiration from many of his favorite adventure and investigation games, such as Discworld, Broken Sword, Myst, and Phoenix Wright. The environments in Demetrios are interactive and contextual. Bjorn also progresses by playing minigames, such as fishing. Cowcat likens that aspect to Final Fantasy VII‘s theme park, Goldsaucer. All in all, the adventure should last approximately eight to twelve hours.
Demetrios, previously covered in our magazine’s Screenshot Monthly segment, started a Kickstarter campaign with a $2,810 USD goal (converted from euros). The game is slated to release in early 2016 for Windows, Mac, and Linux. PlayStation 4 and Xbox One platforms are stretch goals. There is also an ongoing Steam Greenlight campaign.
The game’s website has a playable demo containing about two hours of gameplay (browser or download). For the latest on Demetrios – The BIG Cynical Adventure, follow the game’s Twitter and Facebook accounts.