Gamers who grew up in the 90s will probably get all dreamy eyed and nostalgic when the names “Mumbo Jumbo” or “Sparx the Dragonfly” are mentioned. Many kids (including myself) made the leap from the traditional 2D left-to-right platformer to the 3D platformer in the late 90s with games like Banjo Kazooie, Spyro the Dragon, and Donkey Kong 64. Speaking for myself, those days of coming home from school and attempting to get in as much Nintendo 64 time before bed are some of my fondest gaming memories from my childhood. Exploring the areas and collecting all the little puzzle pieces or golden bananas was a challenge worthy of my sacred after school time. Apparently, judging by the outpouring of support for Gears for Breakfast’s 3D platformer “collect-a-thon” A Hat In Time, many others share the sentiment.
“We want to re-create that feeling of exploration and excitement. Many modern titles simply don’t have the same magic and wonder as games from the 90’s – we want to change that!” Gears for Breakfast explains on A Hat In Time’s Kickstarter campaign page.
“Hat Kid” is the protagonist of A Hat In Time. From what we know so far, the game is focused heavily on time-travel mechanics, and as time itself has shattered, it falls on the shoulders of Hat Kid to collect all the broken pieces of time before the evil mustache girl can get her (probably) hairy fingers on them and use time for her own evil-doings.
Gears for Breakfast had me at “evil mustache girl”.
On May 29th, Gears for Breakfast initiated a Kickstarter campaign for A Hat In Time in an attempt to form a base budget and justify continuing development on the game. The eight man team hoped the community would find enough interest ($30,000 worth of interest, to be specific) in their platformer heavily inspired by PlayStation and Nintendo 64 classics, to continue working on the game.
A day later, A Hat In Time was funded.
“Before we went to Kickstarter, we tried another publisher who flat out denied our entire project, it definitely made us worry that nobody would like collect-a-thons anymore,” Gears for Breakfast said in a Kickstarter update. “But, all of you who have backed this project has proven that the genre is alive in the spirit of nostalgic gamers, and we thank you so much!”
Less than a month after launching the campaign, the $30,000 goal has been surpassed and the amount of funding is resting at just under $160,000 at the time of this writing.
The A Hat In Time campaign has a little under a week left, so potential backers still have the chance to take advantage of the backer awards like getting a sweet looking physical copy which is boxed in a form reminiscent of a Nintendo 64 retail box.