Category: Interview

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IGM Interviews: Björn Johannessen and Fredrik Tolf (Haven & Hearth)

Before Rust, The Forest, and a number of other survival-oriented indie games, there was a relatively-unknown game called Haven & Hearth. Created by two Swedes...

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IGM Interviews – David Jimenez and Alejandro Santiago (Dimension Drive)

“Space, the final frontier.” Those were the immortal words uttered by Captain Jean-Luc Picard of the Starship Enterprise that prefaced an unforgettable...

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Destructoid Presents: Between 2Fort Feat. EpicFailGuy w/ Special Guest – Vinny Parisi

In case you missed it, I was invited to be the special guest on Destructoid’s community Twitch channel last weekend for a fun interview with EpicFailGuy on the...

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IGM Interviews: Team 21 (Dungeons of Aledorn)

Dungeons of Aledorn is a turn-based RPG that we first heard about in the IGM Forums. Its ambitious style and combat system, including motion capture for nearly every...

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IGM Interviews – Tanya X. Short (Moon Hunters)

The moon is one of those strange and other-worldly things that has continued to fascinate us for centuries. From Georges Méliès’ 1902 silent film Le Voyage...

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Average Giants Episode 43 pt 1 – Windward

IGM Presents… The Average Giants! A weekly webseries where we play indie games while chatting with their developers. Come watch (and “follow”) the show...

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IGM Interviews – Brandon Justice (Devil’s Bluff)

Question: What do you get when you put 10 people in a spooky mansion together for an all-night costume party? Answer: MURDER. The answer is always murder. Any time your...

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IGM Interviews: Skyshine Games (BEDLAM)

The moment I saw the game BEDLAM, I was sold. It screamed inspiration from 80s comic books, films, and cult science fiction –  as an obsessive fan of all three...

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IGM Interviews: Daniel Dez (OBEY)

A bunch of bunnies vying for control over a mechanized, imposing turret, which in turn lets them impose their will over their brethren — if there’s even been...

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IGM Interviews – Sergio Aristides Rosa (Enola)

Enola told its story of hope in the darkness with a graceful hand, but one that was still willing to mire itself in the more horrible aspects of its tale. Managing to be...