I can’t stress that point enough – Bik is about a young man whose parents apparently thought something with a phonetic similarity to a popular kind of pen would inevitably lead their child to greatness. That said… his parents may have been on to something.
Bik is out camping with friends when he is abducted by aliens. In order to escape, he befriends two alien mercenaries, gets away from his abductors, and begins his journey to find his way home. Bik is inspired by old point-and-click adventure games, with the developers at Zotnip citing King’s Quest, Manic Mansion, Monkey Island, and similar games as inspiration, and is a point-and-click game itself.
In Bik, you can journey across the galaxy, doing all manner of space-y things (not to be confused with Kevin Spacey things, which involve a lot more political intrigue), like: Making sandwiches, eating brownies, and arguing with robots you may or may not have annoyed. Oh, right, and you can pit your wits against hijackers, go on a dangerous mission to rescue a missing alien, and even screw up a giant corporate empire’s evil plot. But, y’know, brownies. How many games give you brownies? Not many. But the game not named after a pen does.
Now, of course, virtual brownies don’t make the game instantly good… but they certainly don’t make it worse. You can find more info about the game and the dev team on their website, and you can find out more about Bik itself on its website. Bik is being released July 15th for Windows, Mac, and Linux, with mobile ports to follow, and you can try out a demo of the game from its website.
Also, one of the aliens appears to have a bean for a head. Just saying.