Back To The Odd World: ‘Exodus’ Alpha Gameplay

As part of the teasers leading up to the initial alpha release of Exodus, Gahlmac Game Studio have released yet more screenshots and, most impressively, an alpha gameplay trailer. If you read our previous post on the game, you should remember that we somewhat half-seriously compared to the game to the first two games in the Oddworld series, and quite rightly so. After having watched the first dose of gameplay though, we find ourselves not joking about the game at all – this really does look like Oddworld!

 

If you didn’t catch it, that comparison is a good thing. A very good thing. What you can see in the gameplay trailer is basically what we seen in the screenshots…but in motion. World’s Most Obvious Sentence Award goes to…! Seriously though, the art looks much better with some movement added and the animation on top of that is very clean, smooth and pleasing to watch. The actual gameplay itself, though based in a much brighter setting than Oddworld, is very much like it through and through. First up is the ability to sneak and in very much the same way as Abe used to do – tippy toes! With this you’ll be able to sneak past various creatures which would otherwise give chase upon hearing the thuds of your footsteps.

 

Then you have the jumping around part of this metroidvania game, which is quite clearly much more intuitive than anything Abe was able to offer back in the day. Quite frankly, that’s only a very good thing. We also get a glimpse of the game’s minimap too, which should help us all navigate the luscious environments; a vital aid given that the game offers freedom of exploration providing you have the right tools to overcome the obstructions in the way. The only other thing we see in the gameplay is the first signs of combat, in this case it’s just a basic slash from the arm, whether this will evolve with weapons or through other means we’ll see. We’re hoping that the game will encourage players to use their brain to bypass enemies rather than sheer force though.

 

The release of this gameplay only further increases our enthusiasm in the release of the game’s alpha version on June 15th. Gahlmac seem to be on to a winner with Exodus, simply for capturing some long lost sidescrolling gameplay and by giving it a modern and fresh feel. Let’s hope it only gets better from this point onwards.

 

You can keep up with the updates and ongoings of Exodus over on the official website.

 

Thanks once again to GameSideStory

Valuing gameplay and innovation over everything, Chris has a keen eye for the most obscure titles unknown to man and gets a buzz from finding fantastic games that are not getting enough love. Chris Priestman, Editor-in-Chief of IGM

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