All posts by Erik Johnson
Chris Hayes, one of our IGM PAX Prime 2013 team members, writes on his hands-on impressions of On The Level Game Studios’ action adventure title Boo Bunny Plague. Boo Bunny Plague is the story of..
Our PAX coverage continues today with Chromancer, The Started Hare’s free-to-play browser-based strategic collectible card game that — literally just moments ago — hit and passed its $60,000 funding goal on Kickstarter. There’s still a..
Chris Hayes, one of our IGM PAX Prime 2013 team members, shares his interview with developer Squad — providing his impressions of their hit Steam Early Access title Kerbal Space Program as well. You would..
Janessa Olson, one of our IGM PAX Prime 2013 team members, writes on her hands-on impressions of League of Geeks’ digital card and board game Armello. Indie collective League of Geeks debuted their first project..
Chris Hayes, one of our IGM PAX Prime 2013 team members, writes on his hands-on impressions of Robot Loves Kitty’s roguelike Legend of Dungeon – a clear favorite among attendees and definitely one of the..
PixelJunk Inc. is a simple concept, with a ton of depth. The sandbox tower defense hybrid has players digging out there own Soup factory, customizing it with a cast of command-accepting robots for gathering supplies..
We were able to catch up (on a comfortable couch, thank god) with Ben McGraw of Breadbrothers Games last weekend at PAX Prime to discuss his upcoming old-school RPG, Sully: A Very Serious RPG. Sully’s..
The mind can be a scary thing — especially when it’s working against you. Neverending Nightmares by Retro/Grade developer Matt Gilgenbach explores this idea in a horror adventure game disturbing as it is intriguing. Matt has dealt..