Accept the Call to Adventure with 80 Days

It’s one of the penultimate examples of Victorian literature. Around the World in Eighty Days takes readers on a race against the clock to circumnavigate the globe. Nowadays, of course, that’s not much of a challenge, but in 1872 – the year that Phileas Fogg undertook his daring venture – it was a huge deal.

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Now you can experience that daring venture on your own terms with the upcoming indie game 80 Days, an exciting project from the team at inkle. Just like in the novel by Jules Verne, Phileas Fogg accepts a wager that he cannot travel around the entire world in just under three months. However, in the game you play not as Fogg himself, but as his personal assistant.

My master, it seems, is a gambling man.

days3The game takes place in real time, and you will race against other participants around the (real) world as you rush to make your way around the (game) world. Set in a steampunk alternate reality, 80 Days takes the premise of the original story and ramps it up with the addition of robots and other futuristic surprises. You’ll chart a course through 150 cities on a 3D globe, monitoring the journeys of other players as you go. The script for the game contains more than half a million words, and there are literally thousands of choices for you to make as you travel, meaning that you will never play the same game twice.

80 Days is set to launch for iPhone and iPad on July 31. Watch inkle’s official Twitter feed for the announcement, and keep your hot air balloon handy.




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  1. Oscar Brittain

    Finally! Not only is the book an awesome premise for a game, but it’s got a cool-sounding game mechanic, too. I’m so sick of game adaptations where classic novels are just turned into standard point and click adventure games.


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